![]() Sadly, this was also the last Sunsoft game to feature the Dark Knight, concluding just before Batman Returns released in 1992. I prefer the cartridges personally, but hey, if it works, it works. This is a real shame, considering how excellent the graphics looked, but you can play it as a ROM online. There was an intended SNES port made for the game as well, and it appears to have been mostly completed, but never released. Additional gameplay changes come in some fun shooting scroll stages, where Batman takes to the skies on the Bat-Jet-Pack. Both of these things are usually found under the Cheat tab if youre playing on an Emulator which is located on the Toolbar at the top of the Emulators window. The bosses are ridiculous, but most offer a decent challenge until you master their routines. You go into a closed stage with a fresh numbered health system instead of your regular bar. The Boss fights in RotJ are an interesting variation as well. The controls are a little less tight than the NES, but I’d almost wager that’s true of most Genesis games, and you do gain a third button attack that lets you kick and slide in addition to the regular shooting ones. I never had it as a kid, which infuriates the hell out of me, because I spent most of my early gaming years longing for a comic Batman game. The most interesting change is the deletion of any remaining Burton elements- Batman’s sprite is in the glorious blue and gray, and the title and stage clear screens are much more comic-themed.įor some reason, this Genesis port gets a bad rap. The Sega version was released in 1992, and was a very faithful port of the NES version, with some upgraded graphics and sound and a little change in play. Luckily though, there is a port for this game for the Sega Genesis titled Batman: Revenge of the Joker. This game is a popular enough release I couldn’t find a local copy, so that leaves me waiting on the mail to get back to this one. ![]() Sadly, my NES copy of the game crapped out pretty early on in this review, so I didn’t get to really push it to the finish. At the time, though, that was a bit of a disappointment, considering that of the massive Rogue’s Gallery, only Joker appears, and even that’s a bit of a stretch. Again, I say that with love, because in a nostalgic sense, there’s no better way to relive my childhood favorite game genre than with my favorite character. In essence, this is really Batman’s adventure through late 1980s action-game tropes, not a comic-based adventure. As far as comic book influences, it only gets thinner from there. Batman uses…ahem….a “Batarang Launching Gauntlet” to take down enemies, and this gun-I mean-Gauntlet can pick up about 5 different shot powerups. Up and Down on the D-Pad cycle through letters, press A to enter a letter and start the game when you are finished. From there you can use the D-Pad to move the password input cursor left or right to select the slot for each letter. A simple password system lets you resume game by level, or boss, and the platforming was toned down a bit by eliminating the wall-jump mechanics. Use the Directional Pad to choose the Password option on the start screen. Gameplay was good, if maybe a little toned down from the very taxing 1989 game. Coming toward the end of that console’s run, it boasted some of the nicest graphics and sound that the NES was capable of, and made use of Sunsoft’s proprietary “boost chip” used for some of their other cartridges, giving it better color and parallax scrolling than usually seen in 8-bit. In just game terms, this one is often overlooked and very underrated in terms of NES releases. Honestly, and I say this with complete love, RotJ is Bat-Contra. ![]() In fact, it claimed inspiration from the contemporary comics. Code Name: Viper (NES), CodeName: Tenka (PSX), Colin McRae Rally 2.0 (PSX), Color. This game was a sequel pretty much in name only, and despite a use of some movie elements on “stage clear” screens and maybe a little in the Batman game sprite itself, RotJ was a standalone game with no canonical ties to the movies or previous game. Batman Returns (NES), Batman Returns (GEN), Batman: Return of The Joker (NES). That guide will go into a lot of detail about how to setup and use the codes you find on these pages and some trouble shooting tips for those who need them.Batman: Return of the Joker was released at the end of 1991 by Sunsoft for the Nintendo Entertainment System. Those of you out there who are playing on an SNES Emulator that need help figuring out how to use the codes on this page should visit my how to setup Game Genie and PAR codes for SNES guide. If you're playing with an actual physical console you'll need to purchase a physical Game Genie or Pro Action Replay and use the codes that way. If you are unfamiliar with Game Genie or Pro Action Replay (PAR) cheats and how to use them - fear not! Both of these things are usually found under the Cheat tab if you're playing on an Emulator which is located on the Toolbar at the top of the Emulator's window.
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